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        <title>Hardware Analysis - Max Payne - The Movie</title>
        <description>Hardware Analysis Community Forums</description>
        <link>http://www.hardwareanalysis.com/content/topic/72630/</link>
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       <dc:date>2009-01-09T02:42:30-05:00</dc:date>
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        <title>Hardware Analysis</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/</link>
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        <dc:date>2008-10-08T05:20:06-05:00</dc:date>
        <dc:creator>FordGT90Concept</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546257</link>
        <description>I agree.  Only die-hard gamers even know what Max Payne is anymore.  It's hard to steal from the success of a dead game, yeah?</description>
    </item>
    <item rdf:about="http://www.hardwareanalysis.com/content/topic/72630/#546252">
        <dc:format>text/html</dc:format>
        <dc:date>2008-10-08T04:11:31-05:00</dc:date>
        <dc:creator>Dragon, Peaceful</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546252</link>
        <description>Mark Wahlberg... LOL &lt;img src=&quot;http://media.hardwareanalysis.com/smilies/smile4.gif&quot; width=&quot;14&quot; height=&quot;14&quot; border=&quot;0&quot; alt=&quot;;)&quot; title=&quot;;)&quot;&gt;&lt;br /&gt;
&lt;br /&gt;
Does look a bit like Max Payne, though.&lt;br /&gt;
&lt;a class=&quot;ext&quot; href=&quot;/action/r/http://moviesmedia.ign.com/movies/image/article/849/849068/mark-wahlberg-as-max-payne-20071109035017351_1201882576.jpg&quot; target=&quot;_blank&quot;&gt;http://moviesmedia.ign.com/movies/image/article/849/849068/mar...882576.jpg&lt;/a&gt;&lt;br /&gt;
&lt;a class=&quot;ext&quot; href=&quot;/action/r/http://www.filmwad.com/fw_images/max_payne.jpg&quot; target=&quot;_blank&quot;&gt;http://www.filmwad.com/fw_images/max_payne.jpg&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
I think it's going to be another failure, just like the Hitman movie.&lt;br /&gt;
</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-07T16:48:32-05:00</dc:date>
        <dc:creator>DsL.Dilbert</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546221</link>
        <description>Darkie said: &lt;div class=&quot;quote&quot;&gt;He stole the show in the Departed. &lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
He also did a solid job in We Own the Night and Shooter which, unfortunately, were not well done.&lt;br /&gt;
&lt;br /&gt;
It's a little weird comparing him and his roles in movies now to back when he was a rapper and a delinquent.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-07T03:56:52-05:00</dc:date>
        <dc:creator>Darkie</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546205</link>
        <description>He stole the show in the Departed. </description>
    </item>
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        <dc:date>2008-10-07T03:03:03-05:00</dc:date>
        <dc:creator>DsL.Dilbert</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546204</link>
        <description>McFly  said: &lt;div class=&quot;quote&quot;&gt;I too thought the trailer had little to do with the games.  In fact, if they had called the movie something other than &amp;quot;Max Payne,&amp;quot; I wouldn't have even recognized it.&lt;br /&gt;
&lt;br /&gt;
Those games were so good ... I would love to have a Max Payne III, although if it was based on the movie, with Marky Mark doing the voice, I doubt that it would even be worth pirating.&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Hey man, Mark Wahlberg did a fantastic job in The Departed.</description>
    </item>
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        <dc:date>2008-10-06T19:48:39-05:00</dc:date>
        <dc:creator>FordGT90Concept</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546155</link>
        <description>Yeah.  That was my first impression too:  &amp;quot;Max Payne?  Couldn't be.&amp;quot;  I had to see it a second time to get over the denial.  The bird wings thing you keep seeing just doesn't belong and the stuff they show of &amp;quot;Max Payne&amp;quot; like the line about him not being on duty just doesn't coincide with the games.  Max Payne is a troubled man out for answers.  The trailer makes him out to be a bad ass cop.  It just doesn't make sense. &lt;img src=&quot;http://media.hardwareanalysis.com/smilies/smile2.gif&quot; width=&quot;14&quot; height=&quot;14&quot; border=&quot;0&quot; alt=&quot;:(&quot; title=&quot;:(&quot;&gt;</description>
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        <dc:date>2008-10-06T19:24:18-05:00</dc:date>
        <dc:creator>McFly</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546152</link>
        <description>I too thought the trailer had little to do with the games.  In fact, if they had called the movie something other than &amp;quot;Max Payne,&amp;quot; I wouldn't have even recognized it.&lt;br /&gt;
&lt;br /&gt;
Those games were so good ... I would love to have a Max Payne III, although if it was based on the movie, with Marky Mark doing the voice, I doubt that it would even be worth pirating.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T17:33:41-05:00</dc:date>
        <dc:creator>Sean Costello</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546142</link>
        <description>Darkie said: &lt;div class=&quot;quote&quot;&gt;Sean Costello said: &lt;div class=&quot;quote&quot;&gt;The fact that it's PG-13 means i wont watch it.&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
You know, I felt the same way, but come on... its MAX PAYNE. I can't miss this xD&lt;br /&gt;
&lt;br /&gt;
I DID hear however Sean, that they are going to be releasing a so-called &amp;quot;Gamers Edition&amp;quot; of the movie that will be unrated/R rated &lt;img src=&quot;http://media.hardwareanalysis.com/smilies/smile4.gif&quot; width=&quot;14&quot; height=&quot;14&quot; border=&quot;0&quot; alt=&quot;;)&quot; title=&quot;;)&quot;&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As did I but i'm not holding my breath</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T17:28:55-05:00</dc:date>
        <dc:creator>Darkie</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546141</link>
        <description>FordGT90Concept said: &lt;div class=&quot;quote&quot;&gt;Yeah, but those references are metaphorical in the game--not actual.  To the character they are real but, as I recall, it only ever happened inside of his house (or was the police station once?).  I think it is a bad call for them to turn the concept into an actuality.&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
I think you are correct (about those references being metaphorical), but considering that the fallen angels &lt;i&gt;are&lt;/i&gt; not actually there (it looks like we're getting a look at what the drug users &lt;i&gt;can&lt;/i&gt; see), but a figment of the imagination/hallucinations, I think it is actually a good idea. Much better then seeing yet another stoned-out-of-his-mind druggie in yet another action movie. Its so... generic.&lt;br /&gt;
&lt;br /&gt;
Now IF I am incorrect about them being hallucinations, then I'll eat humble pie. BUT it honestly looks (to me) like they are doing the theme correctly, bringing the realities of the Valkyr drug to life (so to speak).&lt;br /&gt;
</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T17:23:19-05:00</dc:date>
        <dc:creator>Darkie</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546140</link>
        <description>Sean Costello said: &lt;div class=&quot;quote&quot;&gt;The fact that it's PG-13 means i wont watch it.&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
You know, I felt the same way, but come on... its MAX PAYNE. I can't miss this xD&lt;br /&gt;
&lt;br /&gt;
I DID hear however Sean, that they are going to be releasing a so-called &amp;quot;Gamers Edition&amp;quot; of the movie that will be unrated/R rated &lt;img src=&quot;http://media.hardwareanalysis.com/smilies/smile4.gif&quot; width=&quot;14&quot; height=&quot;14&quot; border=&quot;0&quot; alt=&quot;;)&quot; title=&quot;;)&quot;&gt;</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T17:04:11-05:00</dc:date>
        <dc:creator>Sean Costello</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546139</link>
        <description>The fact that it's PG-13 means i wont watch it.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T05:33:24-05:00</dc:date>
        <dc:creator>FordGT90Concept</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546131</link>
        <description>DsL.Dilbert  said: &lt;div class=&quot;quote&quot;&gt;Wait, I'm confused. Are you saying that games have more substance than movies in general or when it comes to porting with a movie that could potentially be made into a game? I say this because if you mean the first version, then I very much disagree. In terms of substance, games don't even come close compared to movies like No Country for Old Men, 12 Angry Men, etc.&lt;br /&gt;
&lt;br /&gt;
Edit: I think you mean movies just don't have the necessary composition to make good games, and not necessarily substance.&lt;/div&gt;&lt;br /&gt;
Yeah, substance isn't the right word...</description>
    </item>
    <item rdf:about="http://www.hardwareanalysis.com/content/topic/72630/#546129">
        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T05:23:04-05:00</dc:date>
        <dc:creator>DsL.Dilbert</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546129</link>
        <description>FordGT90Concept said: &lt;div class=&quot;quote&quot;&gt;Ports from movie to game are generally pretty bad.  Movies just don't have the substance that makes quality games...&lt;br /&gt;
&lt;br /&gt;
You know how directors use the thumb and pointer fingers to make a box to picture the scene?  Game developers can't use that philosophy because what happens behind the camera could kill you.  Film industry is 2D and static; game industry is 3D and dynamic.&lt;br /&gt;
&lt;br /&gt;
Another consideration is how FPS games (which are the shortest) need to play for at least 10 hours.  Films rarely reach 1/3 that.  So to turn a game into a film, they have to add a lot of fluff which usually takes the shape of mindless killing while moving from point A to point B.  It rarely involves a lot of extra substance that successful games need.&lt;br /&gt;
&lt;br /&gt;
I guess the point I am trying to make here is that a game which is a wanna-be movie is better than a movie which is a wanna-be game.  I mean, the first two Max Payne games were extremely cinematic--it is a defining feature of the game.  As such, it translates great to the big screen.  The reverse is rarely true...&lt;br /&gt;
&lt;br /&gt;
I can only name one decent game where that isn't entirely true: A Bee Movie.  They added a lot of substance that wasn't in the movie.  It was by no means grade &amp;quot;A&amp;quot; substance but it was effective (mission-based features with buyable content).  A game that failed was Spider-Man 2.  I had it beat in just a few hours without breaking a sweat on the first attempt--pathetic.  Godfather was pretty good at filling in the holes but again, certainly not grade &amp;quot;A.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Basically what I am saying is it is a great idea to make a movie out of Max Payne but it is a bad idea to make a game out of the Max Payne film.  It would effectively be another Tomb Raider where the games went south while the movies took over the franchise.  I would rather they make Max Payne 3 than run the series straight into the ground with a movie-centric franchise, ya know?&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Wait, I'm confused. Are you saying that games have more substance than movies in general or when it comes to porting with a movie that could potentially be made into a game? I say this because if you mean the first version, then I very much disagree. In terms of substance, games don't even come close compared to movies like No Country for Old Men, 12 Angry Men, etc.&lt;br /&gt;
&lt;br /&gt;
Edit: I think you mean movies just don't have the necessary composition to make good games, and not necessarily substance.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T05:07:31-05:00</dc:date>
        <dc:creator>FordGT90Concept</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546128</link>
        <description>Ports from movie to game are generally pretty bad.  Movies just don't have the substance that makes quality games...&lt;br /&gt;
&lt;br /&gt;
You know how directors use the thumb and pointer fingers to make a box to picture the scene?  Game developers can't use that philosophy because what happens behind the camera could kill you.  Film industry is 2D and static; game industry is 3D and dynamic.&lt;br /&gt;
&lt;br /&gt;
Another consideration is how FPS games (which are the shortest) need to play for at least 10 hours.  Films rarely reach 1/3 that.  So to turn a game into a film, they have to add a lot of fluff which usually takes the shape of mindless killing while moving from point A to point B.  It rarely involves a lot of extra substance that successful games need.&lt;br /&gt;
&lt;br /&gt;
I guess the point I am trying to make here is that a game which is a wanna-be movie is better than a movie which is a wanna-be game.  I mean, the first two Max Payne games were extremely cinematic--it is a defining feature of the game.  As such, it translates great to the big screen.  The reverse is rarely true...&lt;br /&gt;
&lt;br /&gt;
I can only name one decent game where that isn't entirely true: A Bee Movie.  They added a lot of substance that wasn't in the movie.  It was by no means grade &amp;quot;A&amp;quot; substance but it was effective (mission-based features with buyable content).  A game that failed was Spider-Man 2.  I had it beat in just a few hours without breaking a sweat on the first attempt--pathetic.  Godfather was pretty good at filling in the holes but again, certainly not grade &amp;quot;A.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Basically what I am saying is it is a great idea to make a movie out of Max Payne but it is a bad idea to make a game out of the Max Payne film.  It would effectively be another Tomb Raider where the games went south while the movies took over the franchise.  I would rather they make Max Payne 3 than run the series straight into the ground with a movie-centric franchise, ya know?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Darkie said: &lt;div class=&quot;quote&quot;&gt;I'm pretty sure that the demon looking things are the fallen angels that the various drug users in the game talk about. We never see them because when Max gets high, he sees his family, not the evil monstrosities. Sooooo..... just a guess, but judging from the trailer, I'd say this movie is following the game fairly well.&lt;/div&gt;&lt;br /&gt;
Yeah, but those references are metaphorical in the game--not actual.  To the character they are real but, as I recall, it only ever happened inside of his house (or was the police station once?).  I think it is a bad call for them to turn the concept into an actuality.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-10-06T05:02:29-05:00</dc:date>
        <dc:creator>Darkie</dc:creator>
        <title>Re: Max Payne - The Movie</title>
        <link>http://www.hardwareanalysis.com/content/topic/72630/#546127</link>
        <description>I'm pretty sure that the demon looking things are the fallen angels that the various drug users in the game talk about. We never see them because when Max gets high, he sees his family, not the evil monstrosities. Sooooo..... just a guess, but judging from the trailer, I'd say this movie is following the game fairly well.</description>
    </item>
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